//==============================================================================
// bush_anim.txt
//==============================================================================

//==============================================================================
define BurntEmbers
{
   SetSelector
   {
       VariationLogic
       set hotspot
       {
          version
          {
             Visualparticle SFX A Forest Fire Embers
          }
       }
   }
}

//==============================================================================
define BurntSmoke
{
   SetSelector
   {
       VariationLogic
       set hotspot
       {
          version
          {
             Visualparticle SFX A Forest Fire Tree Smoke
          }
       }
   }
}

//==============================================================================
define BurntFire
{
   SetSelector
   {
       set hotspot
       {
          version
          {
             Visualparticle SFX A Forest Fire Large
          }
          version
          {
             Visualparticle SFX A Forest Fire Small
          }
       }
   }
}

//==============================================================================
anim idle
{
	SetSelector none 
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual FirSnow
				connect FIRE BurntFire hotspot
			connect FIRE BurntSmoke hotspot
			connect FIRE BurntEmbers hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual FirSnow2
				connect FIRE BurntFire hotspot
			connect FIRE BurntSmoke hotspot
			connect FIRE BurntEmbers hotspot
			}
		}
		
	}
}


//==============================================================================
anim death
{
	SetSelector none 
	{
		VariationLogic
		set hotspot
		{
			version
			{
				Visual FirSnow Fall
				//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.55 false TreeFalling checkVisible 
//-- end auto generated section
			}
		}
		set hotspot
		{
			version
			{
				Visual FirSnow2 Fall
				//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.55 false TreeFalling checkVisible 
//-- end auto generated section
			}
		}
		
	}
}

